ERT RPG

The home of the Emergency Response Team, the online text roleplaying game

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    ERT Mod possibility

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    Re: ERT Mod possibility

    Post by D.McGuire on Sun Sep 19, 2010 4:40 pm

    Yeah, when I typed in ERT it jjust gives me a bunch of businesses. But when I type in "ERT RPG" it shows both this forum and the old, inactive ipbfree forum. But I don't think somebody looking for a text rpg like this will specifically know to type in "ERT RPG"
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    Re: ERT Mod possibility

    Post by DCBurke on Sun Sep 19, 2010 7:14 pm

    I know, I'm trying to change my google ranking


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    Re: ERT Mod possibility

    Post by J.Libor on Sun Sep 19, 2010 7:21 pm

    Ive done a few advertisments which might help.


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    Re: ERT Mod possibility

    Post by DCBurke on Sun Sep 19, 2010 7:24 pm

    Good good. I'm going to adjust the tags, but ERT is the Royal Canadian Mounted Police's swat team, so I am in competition with them for top ranking XD


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    Re: ERT Mod possibility

    Post by J.Libor on Sun Sep 19, 2010 7:25 pm

    that sucks. how many tags we got so far? Well probaly have to come up with 100 to beat the police lol


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    Re: ERT Mod possibility

    Post by DCBurke on Sun Sep 19, 2010 7:26 pm

    Any suggestions on possible tags can be PM'd to me. I've got about 20, but it's not the tags, it's how relavent tehy are, and the hits


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    Re: ERT Mod possibility

    Post by M. Galligano on Mon Oct 18, 2010 8:06 pm

    If you guys need help, I might be able to reskin for you. I am a little busy with my mod althought I could help you from time to time. And shouldn't the title be changed? You know just take out possibility.
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    Re: ERT Mod possibility

    Post by J. Hannahan on Thu Dec 16, 2010 1:52 pm

    If anyone has models, I could do the lights for it. I'm getting kinda bored so Im open to help!
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    Re: ERT Mod possibility

    Post by DCBurke on Thu Dec 16, 2010 3:24 pm

    I'm asking people send all their models and that if they want them in the mod to me, it's been severalmonths and nothing yet, so I'm assuming I'm the only one working on the mod?


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    Re: ERT Mod possibility

    Post by J.Libor on Thu Dec 16, 2010 3:46 pm

    And me Wink


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    Re: ERT Mod possibility

    Post by J. Hannahan on Thu Dec 16, 2010 4:52 pm

    Sorry, I want to make you guys a lightbar but I can't even make a fancy 3d circle.
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    Re: ERT Mod possibility

    Post by J.Libor on Thu Dec 16, 2010 5:03 pm

    Dont worry about it bud, if you keep trying you can easily learn to model, just takes patients.


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    Re: ERT Mod possibility

    Post by M. Kaizer on Thu Dec 16, 2010 5:04 pm

    Yeah, just keep trying Smile Find some online tutorials, there are plenty of them out there.


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    Re: ERT Mod possibility

    Post by DCBurke on Thu Dec 16, 2010 6:19 pm

    Also, remember, Zmod does do some shapes too! Smile


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    Re: ERT Mod possibility

    Post by C. Davis on Thu Dec 16, 2010 7:41 pm

    Man, I'm not good in Zmod! I need to figure it out better...
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    Re: ERT Mod possibility

    Post by J.Libor on Thu Dec 16, 2010 8:12 pm

    Just takes time. I remember my first "ok" model, it was so bad, but I was proud of it. I took advice and criticism that made me want to keep doing it.


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    Re: ERT Mod possibility

    Post by C. Davis on Thu Dec 16, 2010 8:16 pm

    Yeah, I see. I just don't know how to make like polygons and stuff. Just the simple things, like squares and spheres and stuff.
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    Re: ERT Mod possibility

    Post by J. Hannahan on Tue Dec 21, 2010 12:33 pm

    I'm learning modeling right now so I could help out a bit.
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    Re: ERT Mod possibility

    Post by Jack Anders on Tue Dec 21, 2010 1:53 pm

    Yeah, I am almost done with my ambulance, I had to redo the whole cab because I didn't like it and I wanted it to be an older model. I just finished a water tower that I think looks neat but need to add detail to it Sad. I am great with bases, but the detail kills me.
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    Re: ERT Mod possibility

    Post by EwanRaven on Tue Dec 21, 2010 7:13 pm

    I have been working on the mod latley and I have made a great advancment. I think you'll be plesently surprised in te next few days. Although it's not 100% ERT accurate, it's sick.


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    Re: ERT Mod possibility

    Post by DCBurke on Tue Dec 21, 2010 8:51 pm

    It's me, I know it!

    I'm very flattered you made me in person form, God form and statue form


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    Re: ERT Mod possibility

    Post by M.Daniels on Tue Dec 21, 2010 8:57 pm

    Haha, I like the reskins Raven!
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    Re: ERT Mod possibility

    Post by J.Libor on Mon Dec 27, 2010 10:39 pm

    Took a break from uv mapping, got a great start on ladder 1 Smile


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    Re: ERT Mod possibility

    Post by J.Libor on Wed Dec 29, 2010 1:01 pm



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    Re: ERT Mod possibility

    Post by F.Jansen on Wed Dec 29, 2010 2:22 pm

    Niceeee Smile
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    Re: ERT Mod possibility

    Post by J. Hannahan on Wed Dec 29, 2010 3:55 pm

    O O That was my face when I seen that Awesome. I'm working on an engine right now too.
    o Shocked
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    Re: ERT Mod possibility

    Post by J.Libor on Wed Dec 29, 2010 8:59 pm

    Im working on the front right now, which is a pain in the ass because of all the curves and angles, but I think you'll like it in the end...


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    Re: ERT Mod possibility

    Post by D.McGuire on Wed Dec 29, 2010 9:06 pm

    Good luck with it, the model is looking really good. I'm not a very experienced modeler, but perhaps you could make separate models for the extra things (like pre connects or sirens or lightbars) and just add them on later, it could ease the a little stress and difficulty when making the front. Or it could just make it more complicated, lol, I really don't know.
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    Re: ERT Mod possibility

    Post by J.Libor on Wed Dec 29, 2010 9:27 pm

    It depends, but the more on the model you can do the better. I build a lot of stuff off the model (ex: hose reel), then attach it so I can move it, etc. with out editing the base model.


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    Re: ERT Mod possibility

    Post by J.Libor on Thu Dec 30, 2010 4:31 pm

    I think I got the hard part figured out, now just gotta finsh the front, then back, then stablizers, then reduce the poly counts cause its going to be way up there. Smile


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    Re: ERT Mod possibility

    Post by DCBurke on Thu Dec 30, 2010 11:02 pm

    The hard part isn't the model, it's the animations needed!


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    Re: ERT Mod possibility

    Post by J.Libor on Thu Dec 30, 2010 11:25 pm

    That too :p I meant on creating that part of the model. Smile


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    Re: ERT Mod possibility

    Post by D.McGuire on Fri Dec 31, 2010 10:01 pm

    ---


    Last edited by D.McGuire on Fri Dec 31, 2010 10:24 pm; edited 1 time in total (Reason for editing : Sorry Wrong topic)
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    Re: ERT Mod possibility

    Post by J.Libor on Sat Jan 01, 2011 1:40 pm

    SHIT!!! My zmod crashed just as I finished the whole back of the model! Autosave dosent work for shit... oh well, just get to start what I finished in the three hours I put into today.


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    Re: ERT Mod possibility

    Post by J. Hannahan on Sat Jan 01, 2011 1:42 pm

    I'm sorry for saying this but FAIL!! Nah, same thing happened to me yesterday, had to do half of it all over again. I'm probably going to just try to make lightbars or something.
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    Re: ERT Mod possibility

    Post by J.Libor on Sat Jan 01, 2011 1:48 pm

    Bummer Sad lol, I goto the backup file and it is less recent than the one I have saved... At least it wasn't a super detail area. :0


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    Re: ERT Mod possibility

    Post by Jack Anders on Sat Jan 01, 2011 5:05 pm

    how do you make your mirriors? If you don't mind sharing. I can't for the life of me get a good looking mirrior!

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    Re: ERT Mod possibility

    Post by J.Libor on Sun Jan 02, 2011 8:03 pm

    What kind of mirriors? Like on fire trucks or cars?


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    Re: ERT Mod possibility

    Post by Jack Anders on Sun Jan 02, 2011 10:50 pm

    both lol, I have more problems with car mirriors but i still can't get them looking nice.
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    Re: ERT Mod possibility

    Post by J.Libor on Sun Jan 02, 2011 11:06 pm

    For fire trucks, I use the objects that zmod can create and build them seperate. So for the ladder, I used a horizontal cylinder, connected a verticle cylinder to that, then used the create polygon tool to round off the edge I created. Then I created a box and attached it to that, then connected it all the the main model. Ill create a better tutorial with pictures and such to explain it better for you. Wink


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    Re: ERT Mod possibility

    Post by Jack Anders on Tue Jan 04, 2011 4:48 pm

    Cool thanks!
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    Re: ERT Mod possibility

    Post by EwanRaven on Mon Jan 10, 2011 5:21 pm

    : )
    Here's what i've been working on.



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    Re: ERT Mod possibility

    Post by M.Daniels on Mon Jan 10, 2011 6:39 pm

    Nice!
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    Re: ERT Mod possibility

    Post by J. Hannahan on Mon Jan 10, 2011 6:50 pm

    Dang! I can't see it! I could see Libor's though... Sad
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    Re: ERT Mod possibility

    Post by J.Libor on Mon Jan 10, 2011 8:08 pm

    You should use a camera hack and zoom in more Smile


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    Re: ERT Mod possibility

    Post by J. Hannahan on Mon Jan 10, 2011 8:26 pm

    No I can't see the picture at all. Only yours. This is a school computer on a proxy....yeah I just told you...
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    Re: ERT Mod possibility

    Post by DCBurke on Mon Jan 10, 2011 8:38 pm

    thank you gentlemen,

    I've recently fixed my entire set up and I'm ready to go again, so if anyone has models for me that they sent once upon a time, I need them again to update skins, et, and combine with my parts too Wink


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    Re: ERT Mod possibility

    Post by J.Libor on Mon Jan 10, 2011 8:39 pm

    I'll finish Ladder 1, uv map both trucks, then send them to you. Wink


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    Re: ERT Mod possibility

    Post by F. Garcia on Tue Jan 11, 2011 9:25 am

    Still have a Seagrave engine, lolz


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    Re: ERT Mod possibility

    Post by J. Hannahan on Tue Jan 11, 2011 4:41 pm

    I seen it on my other computer and all I have to say is...awwwweeeesssooommmee!!! Sorry for the long strung out word. Just lettin' ya know how I felt. Did that bomb squad truck say DC-1?

    Also, this might be a good project for CFD or something when this is all ready. (aka Blackbird)

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