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    ERT Mod possibility

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    Re: ERT Mod possibility

    Post by DCBurke on Wed Aug 18, 2010 5:12 am

    I'm thinking that they are police no? And if they are supposed to be wearing that black jacket, then use the one with the cap, I can adjust them a little... It'll look better than just a skinny model.

    As for the rest, yuo can work with Hoppahs people since I was given permission to do so.


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    Re: ERT Mod possibility

    Post by EwanRaven on Wed Aug 18, 2010 8:43 am

    Not finished yet Dave, I'm making two versions. Wink
    Didn't put Paramedic or EMT on them casue they're interchangable.


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    Re: ERT Mod possibility

    Post by DCBurke on Wed Aug 18, 2010 12:20 pm

    Yeah, once you have them done, you can message me or email me.. I think I will leave the paramedics and EMTs with the same skin, just a different unit ID and picture..


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    Re: ERT Mod possibility

    Post by EwanRaven on Wed Aug 18, 2010 1:02 pm

    I'll do the cops later.


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    Re: ERT Mod possibility

    Post by C. Davis on Wed Aug 18, 2010 3:25 pm

    Are those the Paramedics? Anyway, those skins are better. I'm still waiting for the E-Mail from Pierce.
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    Re: ERT Mod possibility

    Post by F. Garcia on Wed Aug 18, 2010 3:42 pm

    DCBurke wrote:

    Here's an important job for the lesser modellers. I need buildings, lots. If you want to do one of those, inform me and I'll give you specs
    are you calling me a lesser modeler? Oh well, back box is maybe.. 80% done, cab is about 50% done
    C. Davis wrote:Are those the Paramedics? Anyway, those skins are better. I'm still waiting for the E-Mail from Pierce.
    those are both emt's and paramedics

    Just put paramedic or emt in between the florescent somewhere around the shoulders or upper back. much easier then trying to look for a little red dot, lol


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    Re: ERT Mod possibility

    Post by C.Van Der Water on Wed Aug 18, 2010 4:00 pm

    I like my gear! it reminds me of FDNY gear. Cool
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    Re: ERT Mod possibility

    Post by F. Garcia on Wed Aug 18, 2010 4:00 pm

    what are you talking about?


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    Re: ERT Mod possibility

    Post by C.Van Der Water on Wed Aug 18, 2010 4:03 pm

    Ah, crud. I posted this in the wrong topic. plese delete this post and the last one.




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    Re: ERT Mod possibility

    Post by EwanRaven on Wed Aug 18, 2010 7:14 pm



    Upgraded ones have the coat. Now just for clarafacation, is the coat fire retardent.


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    Re: ERT Mod possibility

    Post by DCBurke on Wed Aug 18, 2010 7:35 pm

    I just used the coat as an aesthetic appeal


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    Re: ERT Mod possibility

    Post by C. Davis on Wed Aug 18, 2010 7:42 pm

    So it's not like a turnout? The units look good, Ewan.
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    Re: ERT Mod possibility

    Post by DCBurke on Wed Aug 18, 2010 7:45 pm

    The coat is just a cold weather jacket


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    Re: ERT Mod possibility

    Post by EwanRaven on Wed Aug 18, 2010 7:48 pm

    Well it'll always be cold here.


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    Re: ERT Mod possibility

    Post by C. Davis on Wed Aug 18, 2010 7:49 pm

    Is it cold where Phoxlind is, or is it kinda like a climate where it's cold in the winter and hot in the summer?
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    Re: ERT Mod possibility

    Post by DCBurke on Wed Aug 18, 2010 7:57 pm

    Warm summers, cold winters. At the peak of the mountain it's cold most of the year except july and august, then it's only about 10-15 Celsius up there on a regular day (can reach up to 35 Celsius however up there)


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    Re: ERT Mod possibility

    Post by EwanRaven on Wed Aug 18, 2010 7:58 pm

    ^
    It's always cold because the skins look really cool.


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    Re: ERT Mod possibility

    Post by C. Davis on Wed Aug 18, 2010 8:06 pm

    I guess you're right. I just didn't want Phoxlind to be cold. I like my short sleve shirts. I wear them during school in the winter.
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    Re: ERT Mod possibility

    Post by DCBurke on Wed Aug 18, 2010 8:49 pm

    It'll snow, but not a lot.

    I'm more or less gonna base the weather off of my weather. That way at least it's some what real. Obviously I'll adjust climate. But if it rains here, it'll rain there


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    Re: ERT Mod possibility

    Post by EwanRaven on Wed Aug 18, 2010 10:00 pm

    New screen shot!


    Made a jump bag type thing reskin from hops.


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    Re: ERT Mod possibility

    Post by M.Daniels on Thu Aug 19, 2010 12:13 am

    Looks great! I can make sketchup buildings if you can import them ingame I can do that.
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    Re: ERT Mod possibility

    Post by F. Garcia on Thu Aug 19, 2010 12:20 am

    It's up to you, but it seems like everyone uses sketchup. That's cool, but it sucks, because then the real modelers that use zmodeler have to go through and delete polygons to get the count down. haha


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    Re: ERT Mod possibility

    Post by M.Daniels on Thu Aug 19, 2010 12:28 am

    Haha! Yea Never mind.

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    Re: ERT Mod possibility

    Post by DCBurke on Thu Aug 19, 2010 8:17 am

    EwanRaven wrote:New screen shot!

    Made a jump bag type thing reskin from hops.
    Looks good, you should go ahead and forward everything to my email account, like everyone should when they complete something. Smile

    M.Daniels wrote:Looks great! I can make sketchup buildings if you can import them ingame I can do that.

    I'd rather if you used sketch up if at all possible to make them as game ready as possible.

    F. Garcia wrote:It's up to you, but it seems like everyone uses sketchup. That's cool, but it sucks, because then the real modelers that use zmodeler have to go through and delete polygons to get the count down. haha

    True. I'm trying to push everyone to real modeling not sketchup.


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    Re: ERT Mod possibility

    Post by EwanRaven on Thu Aug 19, 2010 8:25 am

    Later tonight mate.


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    Re: ERT Mod possibility

    Post by DCBurke on Thu Aug 19, 2010 8:58 am

    Sounds good, I just want to start adding everyone else's stuff to mine ASAP


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    Re: ERT Mod possibility

    Post by EwanRaven on Thu Aug 19, 2010 9:14 am

    Having problems loading the skins, they always appear mostly transpearent, and only a few things are there.


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    Re: ERT Mod possibility

    Post by DCBurke on Thu Aug 19, 2010 10:08 am

    Try turning off the alpha layer in the unit properties, that make an ugly shine for most skins.. It requires 8.5 billion years of effort to make it look nice in that game


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    Re: ERT Mod possibility

    Post by EwanRaven on Thu Aug 19, 2010 10:22 am

    Will that transfer into paint.net?


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    Re: ERT Mod possibility

    Post by M. Galligano on Thu Aug 19, 2010 10:36 am

    Well, to be honest, I can't do much but change some things around on a map and that's it. I ca copy lights and stuff, but I have not one clue on how to save. So, I'd love to help, but I'm useless.
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    Re: ERT Mod possibility

    Post by DCBurke on Thu Aug 19, 2010 10:45 am

    EwanRaven wrote:Will that transfer into paint.net?

    You control the alpha layer from the editor, you can just turn it off from there if you want. Real easy, just one click Smile


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    Re: ERT Mod possibility

    Post by EwanRaven on Thu Aug 19, 2010 10:56 am

    Didn't work, go into your EM4 data and copy the cop skins from the unupgrade cops if you please and email them to me.


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    Re: ERT Mod possibility

    Post by DCBurke on Thu Aug 19, 2010 11:15 am

    What do you mean didn't work? Let me see?


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    Re: ERT Mod possibility

    Post by EwanRaven on Thu Aug 19, 2010 11:29 am

    Trust me it'd be eaiser if you can send them to me.


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    Re: ERT Mod possibility

    Post by DCBurke on Thu Aug 19, 2010 11:36 am

    Wait, you need the original base game units? They should be in there...


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    Re: ERT Mod possibility

    Post by EwanRaven on Thu Aug 19, 2010 11:58 am

    No I need the skins, open up yous and copy the content to a JPG or what have you, then send them to me. The skins are not opening right.


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    Re: ERT Mod possibility

    Post by DCBurke on Thu Aug 19, 2010 12:17 pm

    We'll talk on msn soon


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    Re: ERT Mod possibility

    Post by EwanRaven on Thu Aug 19, 2010 12:24 pm

    K


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    Re: ERT Mod possibility

    Post by C. Davis on Thu Aug 19, 2010 7:23 pm

    This is coming along well. Good job Ewan! (Still no reply for Velocity blueprints.)
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    Re: ERT Mod possibility

    Post by EwanRaven on Thu Aug 19, 2010 7:26 pm

    Ah you don't ask for blue prints, you ask for sides, back, top, and front pictures.


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    Re: ERT Mod possibility

    Post by J. Hannahan on Thu Aug 19, 2010 7:30 pm

    Ohhhhh. I asked for blueprints.
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    Re: ERT Mod possibility

    Post by C. Davis on Thu Aug 19, 2010 7:37 pm

    Woops! Should I send another E-Mail?
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    Re: ERT Mod possibility

    Post by J.Libor on Thu Aug 19, 2010 7:40 pm

    Ya probaly, I'm almost done, I have football 2 a days now so I can barely walk from being sore. I'll be done soon.


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    Re: ERT Mod possibility

    Post by C. Davis on Thu Aug 19, 2010 7:54 pm

    I'll send them another E-mail then.
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    Re: ERT Mod possibility

    Post by M. Galligano on Sat Aug 21, 2010 9:28 pm

    Can we see a video if one's avalible?
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    Re: ERT Mod possibility

    Post by DCBurke on Sat Aug 21, 2010 9:30 pm

    Of the units? No, that ios impossible, since just a few members have a few things done.

    Though I ask for everyone to send me their stuff now so I can mix it with mine and see what we'll need


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    Re: ERT Mod possibility

    Post by C. Davis on Sat Aug 21, 2010 9:33 pm

    M. Galligano wrote:Can we see a video if one's avalible?
    As far as I know they have a model and a few reskins done.
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    Re: ERT Mod possibility

    Post by M. Galligano on Sat Aug 21, 2010 9:34 pm

    i know. I wanna see a video!!!!!!!! Razz
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    Re: ERT Mod possibility

    Post by J.Libor on Sat Aug 21, 2010 9:38 pm

    You'll be waiting for a long while. My goal is to be done tommorow with the impala.


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    Re: ERT Mod possibility

    Post by D.McGuire on Sat Aug 21, 2010 9:39 pm

    Burke, you sure you don't have a problem with me sending you sketch up models? All I can do is sketchup. I can start working on the BLS and ALS.

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