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    ERT Mod possibility

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    Re: ERT Mod possibility

    Post by DCBurke on Fri Aug 13, 2010 5:49 am

    Here's the thing, Hoppah provides a tutorial for how to go from high poly ot low poly. It's not hard at all, so if you model anywhere, I can make it work, plus I just want them to look good. Polygon count is workable. Obviously though don't aim super high or I'll end you


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    Re: ERT Mod possibility

    Post by J. Hannahan on Fri Aug 13, 2010 8:24 am

    So I email my ERT stuff from sketchup to you or it HAS to be Zmodeler?
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    Re: ERT Mod possibility

    Post by DCBurke on Fri Aug 13, 2010 10:40 am

    I'd prefer zmod, but I can work with anything


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    Re: ERT Mod possibility

    Post by J. Hannahan on Fri Aug 13, 2010 12:01 pm

    Can't Zmod sorry.

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    Re: ERT Mod possibility

    Post by J.Starling on Fri Aug 13, 2010 12:22 pm

    hey I try to download the zmodler2 and for some reason when i unzip it it doesnt wana instal. You guys have any help so i can get back to moding
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    Re: ERT Mod possibility

    Post by F. Garcia on Fri Aug 13, 2010 12:36 pm

    J.Starling wrote:hey I try to download the zmodler2 and for some reason when i unzip it it doesnt wana instal. You guys have any help so i can get back to moding
    I have no idea. I'm gonna go play with zmod n' see what i can do. maybe make a vehicle or 2 for fun, nothing too intense. If i make something though, i'm letting you guys do the childs, i f them up


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    Re: ERT Mod possibility

    Post by J. Hannahan on Fri Aug 13, 2010 12:37 pm

    I MADE A SQUARE!!! cheers
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    Re: ERT Mod possibility

    Post by C. Davis on Fri Aug 13, 2010 3:01 pm

    Good for you! Is it really boxy or does it have smooth edges?
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    Re: ERT Mod possibility

    Post by J. Hannahan on Fri Aug 13, 2010 3:13 pm

    I see no lines so it's smooth....... now it's a red box.
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    Re: ERT Mod possibility

    Post by M.Daniels on Fri Aug 13, 2010 6:13 pm

    This will be a great mod!
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    Re: ERT Mod possibility

    Post by F. Garcia on Sat Aug 14, 2010 3:45 am

    Hey, get me a blueprint of the engine, I've somewhat familiarized with zmodeller, worked on an enzo ferrari xD


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    Re: ERT Mod possibility

    Post by M.Daniels on Sat Aug 14, 2010 3:56 am

    Sounds good.
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    Re: ERT Mod possibility

    Post by F.Jansen on Sat Aug 14, 2010 1:10 pm

    I can help with persons, got some experience with them
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    Re: ERT Mod possibility

    Post by DCBurke on Sat Aug 14, 2010 1:11 pm

    persons are good!


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    Re: ERT Mod possibility

    Post by F.Jansen on Sat Aug 14, 2010 1:28 pm

    Can you mail/PM me pictures of some people? got some free time before I start medical school :p
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    Re: ERT Mod possibility

    Post by F. Garcia on Sat Aug 14, 2010 9:51 pm

    someone want to contact pierce and get the blueprints? =x otherwise i'll make an ALF and you can deal with it xD


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    Re: ERT Mod possibility

    Post by C. Davis on Sun Aug 15, 2010 10:45 am

    I can. What do you want them for? The Velocity trucks?
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    Re: ERT Mod possibility

    Post by DCBurke on Sun Aug 15, 2010 12:24 pm

    Yes, since that's the ERT units


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    Re: ERT Mod possibility

    Post by J.Bridwell on Sun Aug 15, 2010 12:58 pm

    Im able to convert my sketchup models to zmodler Very Happy I can also do lighting.
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    Re: ERT Mod possibility

    Post by C. Davis on Sun Aug 15, 2010 4:50 pm

    I'll email Pierce.
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    Re: ERT Mod possibility

    Post by J.Libor on Sun Aug 15, 2010 6:11 pm

    Hey, i'm back. I'm almost done with the impala, just gotta do the skin, wich I just have resize, then done.


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    Re: ERT Mod possibility

    Post by J.Bridwell on Sun Aug 15, 2010 6:36 pm

    If someone wants to make a sketchup model, I can put it in zmodler for you all. Or I can just show you all how to do it Smile
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    Re: ERT Mod possibility

    Post by C. Davis on Sun Aug 15, 2010 7:39 pm

    I emailed Pierce. I should get a reply soon.
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    Re: ERT Mod possibility

    Post by F. Garcia on Mon Aug 16, 2010 1:39 am

    J.Bridwell wrote:If someone wants to make a sketchup model, I can put it in zmodler for you all. Or I can just show you all how to do it Smile
    but then i'd have to deal with removing polygons to make it lower count =x


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    Re: ERT Mod possibility

    Post by DCBurke on Mon Aug 16, 2010 7:54 am

    I Will be talking to Justin (Hoppah) to use some of his things that aren't models. Some will work, and me and him are on good terms, so it will lighten our load greatly. Please when you are completed a model or a unit or anything for this, pm me right away so I can keep track, and I will also tell you where to send it so I can start compiling this and getting it together.


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    Re: ERT Mod possibility

    Post by C. Davis on Mon Aug 16, 2010 9:54 am

    Ok. Good deal. I'm waiting for Pierce to reply.
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    Re: ERT Mod possibility

    Post by Jack Anders on Mon Aug 16, 2010 12:42 pm

    could we maybe make a list of who is doing what?
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    Re: ERT Mod possibility

    Post by F. Garcia on Mon Aug 16, 2010 12:44 pm

    well, i'm unsure of it because i suck at modeling. haven't done it in 2 years, first time i tried, can't get the polygons right, and move them into the proper place =x so when burke gets on msn i'll work with him.


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    Re: ERT Mod possibility

    Post by Jack Anders on Mon Aug 16, 2010 12:47 pm

    Okay sounds good, I would like to help but I also would like to know kind of whats going on
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    Re: ERT Mod possibility

    Post by M.Daniels on Tue Aug 17, 2010 1:03 am

    Sounds Good guys!
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    Re: ERT Mod possibility

    Post by J. Hannahan on Tue Aug 17, 2010 1:15 am

    I'm getting better at lighting. I just finished lighting up an FDNY ambo from the NY submod so I think I could help a bit. (Sorry to be OT a little.)
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    Re: ERT Mod possibility

    Post by F. Garcia on Tue Aug 17, 2010 1:50 am

    anyone know how to smooth/round corners on the models? i'm lost. >.>


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    Re: ERT Mod possibility

    Post by F.Jansen on Tue Aug 17, 2010 1:38 pm

    So, I got bored today an created the EMS Ambulance Personnel, let me know what you think of it.
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    Re: ERT Mod possibility

    Post by D.McGuire on Tue Aug 17, 2010 1:52 pm

    There I am! lol. looks nice
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    Re: ERT Mod possibility

    Post by F.Jansen on Tue Aug 17, 2010 1:55 pm

    Thanks, any idea's on improving it?
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    Re: ERT Mod possibility

    Post by C. Davis on Tue Aug 17, 2010 2:13 pm

    The skins could be a bit better; the colors are too plain. But still, pretty cool. Now you just need to make an ambulance!
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    Re: ERT Mod possibility

    Post by F. Garcia on Tue Aug 17, 2010 3:24 pm

    yeah, some added on details and stuff. and maybe not bulletproof vests, because omfg that would scare me. haha.

    Maybe have EMT's like this : http://www.alaska-in-pictures.com/emt-and-ambulance-4495-pictures.htm

    and Paramedics like this : http://i.l.cnn.net/cnn/2008/US/02/15/university.shooting/art.paramedics.shaw.jpg (Black with 3 stripe turnouts [Black,yellow, silver in the middle])

    and our firefighters with the same black turnouts, except with a helmet http://www.capecodfd.com/PAGES%20Special/FDNY8.htm (Use la mod helmets or model your own. I can't get curves yet, otherwise i would.)



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    Re: ERT Mod possibility

    Post by J.Libor on Tue Aug 17, 2010 4:31 pm

    It looks very good, looks just like the pics in the EMS topic.


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    Re: ERT Mod possibility

    Post by C. Davis on Tue Aug 17, 2010 4:36 pm

    Garcia, DCBurke already posted pics of the uniforms for all the units. He could just copy off those.
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    Re: ERT Mod possibility

    Post by DCBurke on Tue Aug 17, 2010 7:08 pm

    Paramedics will not have turnouts, since Firefighters would handle that.. I have permission to use Hoppah's Firefighters and person models


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    Re: ERT Mod possibility

    Post by F. Garcia on Tue Aug 17, 2010 7:24 pm

    ahh. new suggestion

    Light blue shirts for EMT's

    Dark blue for Paramedic


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    Re: ERT Mod possibility

    Post by EwanRaven on Tue Aug 17, 2010 7:30 pm

    Hey man, those are okay skins, but I tell you what, I'm going to make some better ones okay?


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    Re: ERT Mod possibility

    Post by DCBurke on Tue Aug 17, 2010 7:35 pm

    The difference between a medic and an emt in the ERT is a simple shoulder slip. Paramedics have a red star of life, EMTs have a blue. I'm debating what exatcly to do for PM and EMT, I might just leave it red shoulders for paramedic, blue for EMT or something little like that.

    Paramedics and EMT's wear the same uniforms otherwise, including the vest. That's not a bullet vest, but it does have a pocket inside to insert Kevlar if you so desire or are required to. (Tactical medics) That's supposed to be a three dimensional set. I'm getting the skins forwarded to me after some minor adjustments are made by Florian, and I'll add some other smlall insignias to brighten it up from just the plain black and grey

    Here's an important job for the lesser modellers. I need buildings, lots. If you want to do one of those, inform me and I'll give you specs


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    Re: ERT Mod possibility

    Post by J.Libor on Tue Aug 17, 2010 8:20 pm

    I'm having trouble scaling my skin. I use la mod as a reference, but the skn is tiny on the impala.


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    Re: ERT Mod possibility

    Post by DCBurke on Tue Aug 17, 2010 8:24 pm

    What is suggest is doing the side pictures of top, left front back back and skinning it that way, at least then you know it'll match 100%


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    Re: ERT Mod possibility

    Post by EwanRaven on Tue Aug 17, 2010 8:35 pm

    Damn! My skin isn't loading ingame!


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    Re: ERT Mod possibility

    Post by J.Libor on Tue Aug 17, 2010 9:00 pm

    I did that but it is to small, I'll try something else.


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    Re: ERT Mod possibility

    Post by EwanRaven on Tue Aug 17, 2010 10:58 pm

    Going to make a better male skin


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    Re: ERT Mod possibility

    Post by F. Garcia on Tue Aug 17, 2010 11:07 pm

    gotta rework those pockets too, haha


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    Re: ERT Mod possibility

    Post by EwanRaven on Tue Aug 17, 2010 11:54 pm

    Fixed them, going to do that without the coat maybe.


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